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Summary[]

The Butcher is an LMG unlocked at Prestige 1, Level 55. It is able to output a high amount of bullets thanks to its large magazine and firerate, while still retaining the capability to kill in five shots.

Using the Ramp Mod perk drastically slows the initial firerate of the Butcher in exchange for higher firepower, similar to the ANVL.

Attachments[]

The Butcher is capable of using attachments for all Optics, Laser, Muzzle, Underbarrel, Grip, and Perk. Additionally, the following attachments are exclusive to it.

Barrel[]

Barrel Image Level Pros Cons
Extended Barrel
//
Barrel Extended Shrike
4
  • Increased damage range
  • Slightly decreased movement speed
Lightweight Barrel
//
Barrel Lightweight Shrike
16
  • Increased mobility
  • Slightly decreased recoil
  • Decreased damage range
Marksman Barrel
//
Barrel Marksman Shrike
35
  • Increased damage range
  • Decreased horizontal recoil
  • Decreased movement speed
  • Decreased handling
Invader Barrel
Integrated laser/underbarrel.
Barrel Invader Shrike
44
  • Increased recoil control
  • Decreased vertical recoil
  • Slightly decreased movement speed
  • Decreased damage at range
  • Increased vertical recoil

Ammo[]

Ammo Image Level Pros Cons
50 Round Extended Magazine
//
Mag 50rd Shrike
13
  • Increased reload speed
  • Increased mobility
  • Decreased magazine size
60 Round Extended Magazine
//
Mag 60rd Shrike
18
  • Increased reload speed
  • Increased mobility
  • Decreased magazine size
100 Round Extended Magazine
//
Mag 100rd Shrike
24
  • Increased magazine size
  • Decreased reload speed
  • Decreased mobility
120 Round Extended Magazine
//
Mag 120rd Shrike
49
  • Increased magazine size
  • Slightly decreased reload speed
  • Decreased mobility
  • Decreased handling

Underbarrel[]

Underbarrel Image Level Pros Cons
Bipod
//
Grip Bipod Shrike
6
  • Increased crouch & prone accuracy
  • Decreased crouch & prone recoil
  • Decreased ADS speed

Stock[]

Stock Image Level Pros Cons
Tactical Stock
//
Stock Tactical Shrike
10
  • Increased recoil control
  • Slightly decreased mobility
  • Slightly decreased handling
Minimal Stock
//
Stock Minimal Shrike
20
  • Increased mobility
  • Increased handling
  • Decreased recoil control
Full Stock
//
Stock Full Shrike
29
  • Decreased recoil
  • Decreased recoil control
  • Decreased mobility
Invader Stock
//
Stock Invader Shrike
54
  • Increased mobility
  • Increased recoil control
  • Decreased handling

Perk[]

Perk Image Level Pros Cons
Ramp Mod
Ramp fire conversion mod
Perk Illegal
60
  • Ramp fire
  • Increased damage
  • Decreased initial firerate
  • Increased recoil


Trivia[]

  • The Butcher is based off the Ares Shrike.
    • Shrike is Latin for Butcher.

Update Log[]

  • (5/15/20) Level requirement changed from Pr1-Lv12 to Pr1-Lv55, along with an added price change.
  • (6/5/20) Ares Shrike updated.
    • Capacity increased from 60 to 100.
    • Mobility decreased from 100% to 90%.
  • (6/12/20) Mobility decreased from 90% to 80%.
  • (8/7/20) The recoil of all guns and specials was revamped, and attachments were made available to them.
  • (8/14/20) Base price decreased from 13,650 to 10,650 CR.
  • (2/5/21) Range changed from 300 to 150-300.
  • (9/17/21) Ares Shrike revamped.
    • New model equipped with new animations, sounds, and attachments.
    • Hipfire accuracy buffed.
    • Default recoil control nerfed slightly.
    • Capacity decreased from 100 to 80.
    • Reload time decreased from 4.50s to 4.00s.
    • New, exclusive attachments were added.
      • Shortly after, skin zones were improved.
  • (1/7/22) Reload time decreased from 4.00s to 3.60s, and ramp-up time decreased from to 2.00s to 1.50s.
  • (2/4/22) Mobility increased from 80% to 85%.
    • Shortly after, a hotfix regarding reload time on 60rd Mags was implemented.
  • (5/27/22) Ares Shrike attachments adjusted.
    • Invader barrel no longer increases vertical recoil by 25%.
    • Full stock now reduces handling -4 and does not affect recoil control.
  • (9/16/22) Ares Shrike updated.
    • RPM increased from 720 to 750.
    • Recoil across the board decreased by 10%.
    • Reload time decreased from 3.60s to 3.00s.
    • Slightly decreased horizontal recoil variation (~15%).
    • Magazine attachment reload speeds rebalanced.
    • Shortened damage dropoff (now happens 44% faster).
  • (1/29/23) Received Light Machine Gun passive: 25% less recoil after 10 bullets.
  • (5/31/23) Name changed to Butcher.
  • (10/12/23) Piercing added to all Light Machine Guns.
  • (1/24/24) Range end value increased by 10m to 60m (previously 50m).
    • LMG bullet velocity increased across the board.
  • (2/23/24) Reload speed increased to 2.7s (previously 3s).
    • Bipod now decreases crouch recoil by 25% and decreases prone mobility by 10%.
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