Summary[]
The XK-416 is the starting assault rifle in Bad Business, equipped as the primary weapon of Loadout 1 for new players. It has average stats for medium range, but comes with a very wide variety of Attachments that allow it to be fitted for any role.
Overview[]
Using 7.62 rounds will change the performance to that of a DMR, greatly increasing damage and range at the cost of fire rate and capacity.
Using the .300 Blackout Magazine will increase damage, at the cost of recoil.
Using 9mm rounds will increase overall speed and handling, but it is weaker and has less range.
Attachments[]
The XK-416 is capable of using attachments for all Optics, Laser, Muzzle, Underbarrel, Grip, and Perk. Additionally, the following attachments are exclusive to it.
Barrel[]
Barrel | Image | Level | Pros | Cons |
---|---|---|---|---|
Compact Barrel // |
3
|
|
| |
Combat Barrel // |
11
|
|
| |
Extended Barrel // |
21
|
|
| |
Tactical Barrel No Laser. |
34
|
|
| |
Invader Barrel No Laser/Underbarrel. |
49
|
|
| |
Marksman Barrel // |
54
|
|
|
Ammo[]
Ammo | Image | Level | Pros | Cons |
---|---|---|---|---|
40 Round Extended Magazine // |
3
|
|
| |
50 Round Extended Magazine // |
6
|
|
| |
60 Round Extended Magazine // |
9
|
|
| |
7.62 10 Round Conversion Magazine // |
13
|
|
| |
7.62 15 Round Conversion Magazine // |
17
|
|
| |
7.62 20 Round Conversion Magazine // |
20
|
|
| |
.300 Blackout Conversion Magazine // |
23
|
|
| |
9mm 32 Round Conversion Magazine // |
26
|
|
|
Stock[]
Stock | Image | Level | Pros | Cons |
---|---|---|---|---|
Invader Stock // |
12
|
|
| |
Extended Stock // |
14
|
|
| |
Minimal Stock // |
25
|
|
| |
No Stock // |
30
|
|
| |
Lightweight Stock // |
37
|
|
| |
Tactical Stock // |
47
|
|
| |
Full Stock // |
59
|
|
|
Trivia[]
- The XK-416 is based off the Heckler & Koch HK416.
Gallery[]
Update Log[]
- (10/17/21) XK-416 added to the game.
- (1/7/22) XK-416 nerfed.
- Overall recoil increased slightly.
- Reload time increased from 1.6s to 1.7s.
- (5/27/22) XK-416 attachments adjusted.
- Invader barrel no longer increases vertical recoil by 25%.
- Full stock now reduces handling -4 and does not affect recoil control.
- No stock mobility benefit increased from +3 to +4.
- (7/22/22) 7.62 rounds rebalanced.
- RPM decreased from 250 to 225.
- Modified recoil.
- (11/11/22) XK-416 attachments adjusted.
- Invader stock now increases mobility by 2% (previously 3%)
- Tactical barrel now decreases mobility by 1% (previously 4%)
- (12/9/22) XK-416 attachments adjusted.
- Tactical barrel now has a 5% boost to the weapon's damage at range.
- Invader barrel now offers less recoil control but has the benefit of faster fire rate (+25).
- Tactical stock now matches the stats from the Evo's tactical stock.
- Lightweight stock now matches the stats from Uzi's inverted stock.
- Combat barrel and compact barrel now have swapped ranges.
- Received Assault Rifle passive: 15% decreased crouch recoil.
- (5/31/23) 9mm conversion limb damage increased to 24 (previously 23) and increase headshot damage to 36 (previously 35).
- (10/12/23) Piercing added to all Assault Rifles.
- (1/24/24) XK-416 updated.
- Decrease reticle size to 7 (previously 8).
- Increase limb damage to 27 (previously 26).
- Marksman Barrel should no longer buff hipfire accuracy (previously 5%) or nerf hipfire when prone, but should increase damage at range by 5%.
- (2/23/24) Multiple attachments updated.
- Combat Barrel
- Now increases base recoil by 15% (previously increased base vert by 20%).
- Increases camera shake by 15%.
- Compact Barrel
- Increases ADS mobility by 5% (previously increased ADS speed by 5%).
- Increases base vert recoil by 15% (previously base recoil by 10%).
- Increases mobility and handling by 4% and 3% respectively.
- Invader Barrel
- Increases fire rate by 45 rpm (previously 25 rpm).
- Increased recoil control by 25% (previously 15%).
- Extended Stock
- Now decreases base recoil by 15% (previously decreased base vertical by 7% and increased base horizontal by 7%).
- Increases flinch resistance by 25%.
- Increases reticle size by 10%.
- Full Stock
- Decreases overall recoil by 20% (previously decreased base recoil by 15%).
- Decreases mobility by 4% (previously 3%).
- Minimal Stock
- Increases ADS mobility by 5% (previously increased handling).
- Decreases recoil control by 10% (previously 20%).
- Increases camera shake by 15%.
- Tactical Stock
- Now properly decreases camera shake by 25% (previously did not at all).
- .300 BLK Conversion Mag
- Increases recoil by 1.9x (previously 2.25x).
- Increases damage at range by 5%.
- 7.62 Conversion Mags
- Increases damage at range to 70%.
- Increased velocity to "Fast Rifle" (previously "Standard Rifle").
- Combat Barrel